================ STEAMWORKS SDK license ===================	
VALVE, Corp.	
SDK LICENSE	

This SDK License (the "Agreement") is made by and between you (the 
"Licensee") and Valve Corporation, a Washington corporation,(Valve) 
with offices located at 10900 NE 4th Street, Bellevue, WA 98004, USA. 

THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE. PLEASE READ IT 
BEFORE DOWNLOADING OR USING THE STEAMWORKS SOFTWARE DEVELOPMENT KIT (THE 
SDK). BY DOWNLOADING AND/OR USING THE SDK YOU INDICATE YOUR ACCEPTANCE 
OF THIS AGREEMENT. IF YOU DO NOT AGREE, DO NOT DOWNLOAD AND/OR USE THE 
SDK. 

Whereas, Valve is the developer of an online platform titled "Steam" 
that provides online distribution services as well as a number of 
additional online services designed to be embedded in computer games and 
application software, including, but not limited to, user 
authentication, in-app purchasing and trading, leaderboards, 
matchmaking, stats and achievements (the Steamworks Services) and the 
SDK; 

Whereas, Licensee wishes to develop a game or application software 
designed to take advantage of the Steamworks Services (the "Licensee 
Software"); and 

Whereas, Licensee wishes to receive, and Valve wishes to disclose to 
Licensee, the SDK, and other information as deemed appropriate by Valve, 
all on the terms set forth herein; 

Now, therefore, in consideration of the mutual promises made herein, the 
parties agree as follows: 

1. License. 

1.1 License Grant. Valve hereby grants Licensee a nonexclusive, 
royalty-free, terminable, worldwide, nontransferable license to: 

(a) use and locally reproduce the SDK in source code form, solely to 
develop the Licensee Software; and 

(b) reproduce and distribute the part of the SDK provided inside the 
folder named redistributable_bin (the "SDK Redistributables") along with 
the Licensee Software in object code form. 

1.2 Updates. Valve may from time to time, in its sole discretion, 
provide updates, error corrections, and future versions of the SDK to 
Licensee. Upon delivery, such updates, error corrections and future 
versions shall be deemed part of the SDK, as applicable, under this 
Agreement. 

1.3 Reservation of Rights. Valve reserves all rights not explicitly 
granted herein. 

2. Ancillary Obligations. 

2.1 No obligation to provide services. Nothing herein shall be construed 
as establishing an obligation to Valve to provide Steamworks Services or 
accept Licensee Software for distribution via Steam. 

2.2 Indemnity. Licensee hereby agrees that it is solely responsible for 
any and all Licensee Software and Licensee's creation, distribution, and 
promotion thereof. Licensee shall defend, indemnify, and hold harmless 
Valve, its officers, directors, employees and agents against any and all 
claims, damages (including reasonable attorneys fees and costs), 
losses, or liabilities whatsoever arising out of Licensee's creation, 
distribution, or promotion of the Licensee Software. 

2.3 Trademarks. Licensee acknowledges and agrees that this Agreement 
does not grant Licensee any right to use any trademarks or trade names 
of Valve or its licensors. All such marks shall remain the property of 
the respective owner. Licensee will refrain from any action or 
communication that can be incorrectly interpreted as a cooperation or 
partnership between Valve and Licensee. 

2.4 No reverse engineering. Licensee will not take any steps to reverse 
engineer the functionality of the SDK or develop software to replace the 
SDK's functionality. If Licensee develops software to interact with the 
Steamworks Services, such software shall not communicate with the 
Steamworks Services directly but always through the application 
programming interface (API) provided by the SDK Redistributables. 

3. Term. 

3.1 Term. This Agreement shall become effective as of the date Licensee 
downloads or installs the SDK. It will continue to apply until 
terminated by either Valve or Licensee as set out below. 

3.2 Termination. Valve may terminate this Agreement immediately upon 
written (including email) notice to Licensee. Licensee may terminate 
this Agreement at any time by ceasing Licensees use of the SDK and 
ending Licensee's distribution of Licensee Software created using the 
SDK. Furthermore, the Agreement will terminate automatically upon 
Licensee's breach of any term of this Agreement. 

3.3 Survival. Sections 1.3, 2, 3.2, 3.3, and 4-6 shall survive any 
expiration or termination of this Agreement. 

4. Disclaimer of Warranties; Limitation of Liability 

4.1 NO WARRANTIES. THE SDK AND ANY OTHER MATERIAL DOWNLOADED BY LICENSEE 
IS PROVIDED AS IS. VALVE AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES 
WITH RESPECT TO THE SDK, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT 
LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, 
TITLE AND FITNESS FOR A PARTICULAR PURPOSE. 

4.2 LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR ITS SUPPLIERS BE 
LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES 
WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS 
PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY 
OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE 
ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN ADVISED OF THE POSSIBILITY 
OF SUCH DAMAGES. 

5. No Exclusivity. 

Neither this Agreement nor the disclosure or receipt of Information 
shall constitute or imply any promise to or intention to make any 
purchase of products or services by either party or its affiliated 
companies or any commitment by either party or its affiliated companies 
with respect to the present or future marketing of any product or 
service or any commitment to enter into any other business relationship. 
Except for the license and use restrictions expressly set forth herein, 
each party will be free (1) to pursue, negotiate, and enter into similar 
relationships with third parties and (2) to develop, market, and make 
available similar products and services. Neither party will be obligated 
to enter into any other agreement with the other party by virtue of this 
Agreement. 

6. General. 

6.1 Modification. No amendment or modification of this Agreement shall 
be valid or binding on the parties unless made in writing and signed on 
behalf of both of the parties by their respective duly authorized 
officers or representatives. 

6.2 Assignment. Licensee may not assign this agreement without the prior 
written consent of Valve. Subject to the limitations set forth in this 
Agreement, this Agreement will inure to the benefit of and be binding 
upon the parties, their successors and assigns. 

6.3 Severability. If any provision of this Agreement shall be held by a 
court of competent jurisdiction to be illegal, invalid or unenforceable, 
the remaining provisions shall remain in full force and effect. 

6.4 Governing Law, Jurisdiction and Venue. This Agreement shall be 
governed by the laws of the State of Washington. For any claims of any 
kind arising out of this Agreement or use of the SDK, each of the 
parties hereto submits to exclusive jurisdiction and venue in the state 
and federal courts sitting in King County, Washington. 

6.5 Entire Agreement. This Agreement constitutes the entire 
understanding between the parties hereto and supersedes all previous 
communications, representations and understandings, oral or written, 
between the parties, with respect to the subject matter of this 
Agreement. 

